...go ahead and read the manual, we won't tell anyone.

on mouseUp
answer "This is some information"
--Not Implemented: answer "Are you sure?" with "Not At All" or "Totally Sure"
--Not Implemented: answer file "Pick a text file:" of type "txt"
end mouseUp
on mouseUp
answer {expression}
--Not Implemented: answer {expression} [with {expression} [or {expression2}]]
--Not Implemented: answer file ["promptText"] [of type "filetype"]
end mouseUp
The text of the button that the user clicks gets put into the local variable It. If you don't provide any expressions for the choices of the dialog box, then one button with the text "Ok" is shown. Additionally "Ok" would get put into the "It" variable in this case.
The answer command is a really easy way to debug or get info about your stack while you're creating it. If you're ever stuck when trying to get some Speak script to work correctly, try outputting a few of your values and variables using answer commands in various places around your code. They'll give you a heads up on what's really going on behind the scenes.
With all the hustle and bustle of developing and releasing these latest awesome features, it totally...
After two months of good development, I'm pleased to announce TileStack version 0.8 "Delicass"...